DirectX Texture Assembler Microsoft Corporation
winget install --id=Microsoft.DirectXTex.Texassemble -e
Texassemble is a command-line tool from Microsoft's DirectXTex library, designed for assembling and processing texture arrays, cubemaps, volume maps, and other complex texture types. It works alongside texconv (which handles single-texture operations) to create combined texture resources. Key Features: - Texture Arrays: Combines multiple 2D textures into a single texture array (.dds). - Cubemaps: Assembles six faces (or a strip) into a cubemap texture. - Volume Maps: Constructs 3D textures from a series of 2D slices. - Mipmap Support: Generates mipmaps for assembled textures. - Format Conversion: Supports standard formats (DDS, PNG, TGA, etc.) and block compression (BC1-BC7). - Alpha & Metadata Handling: Preserves transparency and metadata where applicable.