DirectX Texture Assembler Microsoft Corporation
winget install --id=Microsoft.DirectXTex.Texassemble -e Texassemble is a command-line utility from Microsoft's DirectXTex library designed for creating complex texture resources such as cubemaps, volume maps, and texture arrays from individual image files. It complements tools like Texconv by enabling developers to combine multiple textures into optimized formats compatible with Direct3D 10 or newer.
Key Features:
- Cubemap Assembly: Creates cubemaps from six face images for realistic environmental reflections.
- Volume Map Construction: Builds 3D textures ideal for advanced shading techniques like parallax mapping.
- Texture Arrays: Combines multiple 2D textures into a single array, reducing draw calls and improving performance.
- Cross/Strip Layouts: Generates horizontal or vertical cross-strip images from cubemaps for easier editing.
- Format Conversion Support: Handles standard image formats (DDS, PNG, TGA) and preserves metadata.
Audience & Benefit: Ideal for game developers, texture artists, and technical artists working with Direct3D. Texassemble enables efficient creation of complex textures required for modern 3D graphics pipelines. By combining multiple textures into a single resource, it simplifies asset management and enhances rendering performance.
Install via winget for seamless integration into your development workflow.