GM8Decompiler (GNU Build) OpenGMK
winget install --id=OpenGMK.GM8Decompiler.GNU -e
An open-source decompiler for GameMaker 8.x executables. Reverts any game back to .gmk or .gm81 format respectively.
GM8Decompiler is an open-source decompiler designed to revert GameMaker 8.x executables back to their original .gmk or .gm81 project formats. This tool extracts game assets, including sprites, rooms, scripts, and other resources, from the compiled executable file.
Key Features:
- Converts GameMaker 8 executables into editable .gmk or .gm81 files.
- Extracts all game assets, such as sprites, backgrounds, sounds, and GML code.
- Written in Rust for improved performance, safety, and reliability compared to earlier decompilers.
- Supports a wide range of GameMaker 8 games.
Audience & Benefit:
Ideal for developers, modders, and enthusiasts who want to analyze, modify, or preserve existing GameMaker 8 projects. GM8Decompiler enables users to recover and work with the original source code and assets from compiled executables, facilitating game analysis, reverse engineering, and creative modification.
Available as a command-line tool, it can be installed via winget for easy access and integration into development workflows.