WolvenKit Nightly is an open-source modding tool designed to simplify and accelerate workflows for creating mods in Cyberpunk 2077. It supports reading and writing all REDengine file formats, enabling users to modify and enhance game content with precision.
Key Features:
Full support for REDengine file formats, including W3, WMB, and WMO.
Integration with existing modding tools and workflows.
Automated asset management and batch processing capabilities.
Cross-platform compatibility, supporting Windows, Linux, and macOS.
Collaboration-friendly Git integration for version control.
Audience & Benefit:
Ideal for Cyberpunk 2077 modders, enthusiasts, and developers who aim to create high-quality mods with ease. WolvenKit Nightly streamlines the modding process, allowing users to focus on creativity while reducing technical barriers.
WolvenKit is an open-source modding tool for Cyberpunk 2077. Our vision is to develop a standalone software which is capable of reading and writing all REDengine file formats. Additionally the WolvenKit application is designed to simplify and accelerate modding workflows.
This repository was created to demonstrate how CDPR's proprietary REDengine reads and writes file formats.
This toolkit is being made solely for research and educational purposes, and the dev team is in no way responsible for any malfunctions that occur from its use.
It's completely open source, licensed under the GPL-3.0, and in no way is it made to generate revenue.
Do you want to contribute? Community feedback and contributions are highly appreciated!
It's a good idea to create an issue when implementing a feature so people don't work on the same feature/issue in an asynchronous manner.
WolvenKit is a direct result of the hard work and continuous support, financial and otherwise, of the many researchers, programmers, artists, contributors, and companies that have helped with this project. Without their outstanding work and generous support, we never would have been able to create WolvenKit for Cyberpunk 2077. A very special thank you goes out to...
JetBrains who supplied open source licences for our developers
Syncfusion who supplied an open source licence for the WPF controls we use
An ancestor to this tool was W3Edit, initially developed by Sarcen in 2015, around the time The Witcher 3 first came out. After Sarcen stopped working on it, a few of us picked it up and continued from there.
Copyright Disclaimer: Under Section 107 of the Copyright Act 1976, allowance is made for "fair use" for purposes such as criticism, comment, news reporting, teaching, scholarship, and research. Fair use is permitted by copyright statute that might otherwise be infringing. Non-profit, educational or personal use tips the balance in favor of fair use.. This project is solely made for research and in no way made to generate any revenue.