DLSS Updater is a utility designed to automatically update DLSS (Deep Learning Super Sampling), XeSS (Intel Xe Super Sampling), and DirectStorage DLLs for games across multiple platforms.
Key Features:
Supports updating games from popular launchers, including Steam, Ubisoft, EA Play, Xbox Game Pass (PC), Epic Games Launcher, GOG Galaxy, and Battle.net.
Includes a soft backup system for restoring DLLs using DLSS Swapper.
Updates Ray Reconstruction/Frame Generation/Streamline (Reflex Low Latency) DLLs, as well as XeSS/FSR/DirectStorage DLLs.
Features a user-friendly GUI for managing updates and manually specifying folder locations.
Blacklist management to skip games with specific compatibility issues or unsupported DLSS versions.
Audience & Benefit:
Ideal for gamers and tech enthusiasts who want to ensure their games are using the latest performance-enhancing technologies without manual intervention. By automating DLL updates, DLSS Updater helps users achieve better visual quality and performance in supported titles.
The application requires administrative privileges to modify game files and can be installed via winget.
README
DLSS Updater
What if you could update all the DLSS/XeSS/FSR DLLs for the games detected on your system?
Features
Cross-Platform Support: Works on both Windows and Linux
Supports updating games from the following launchers:
Steam (including Proton games on Linux)
Ubisoft
EA Play
Xbox Game Pass (PC) - Windows only
Epic Games Launcher
GOG Galaxy
Battle.net (Note for Battle.net: Please ensure that the launcher is open before updating this launcher (this does not apply if you are entering a custom folder))
Linux Support:
Scans Steam Proton prefixes for Windows games
Supports Wine prefixes (Lutris, standalone Wine)
Automatic Steam path detection on Linux
Custom folder support for any game location
Enable the DLSS Debug Overlay
DLSS SR Preset Override:
This is currently bugged within the Nvidia driver, not the software, if it doesn't apply, use the Nvidia App for now
Configure DLSS Super Resolution presets (K/L/M) with GPU-based recommendations
RTX 20/30 → Preset K recommended, RTX 40/50 → Preset M or K
Preset L is heavier and may reduce performance
Windows: System-wide registry override for all games
Linux: Generate Steam launch options with copy-to-clipboard
A built in backup system for restoring game binaries if needed.
Support for updating Ray Reconstruction/Frame Generation/Streamline (Reflex Low Latency etc) DLL's.
Support for updating XeSS/FSR/DirectStorage DLL's (DirectStorage is Windows-only).
The current supported DLL included is DLSS 4.5 (version 3.10.5), and DLSS 4.5 for FG/RR (version 3.10.5).
The current supported DLL included is FSR 4 (version 4.0.2.0).
The current supported XESS DLL included is 2.0.1, please see the limitations here for game support.
GUI
Star History
Blacklisted Games
The list of games that are not supported (blacklisted) is now maintained in a separate repository as a CSV file. This allows for easier updates and potential future expansion of game-specific information without requiring changes to the main application. You can view the current list of blacklisted games here:
Use their own version of DLSS for testing (e.g., 3DMark)
Replace the DLL when the game is booted (e.g., Warframe)
Are using a DLSS version <2.0 (these are non-updatable)
Have specific compatibility issues with updated DLSS versions
The games that are blacklisted can be disabled manually by clicking the "Manage Blacklist" button in the GUI. This will allow you to skip games for whatever reason.
Restoring modified DLL's
You can find these in the Backups tab.
Execution Instructions
Windows
Running the Pre-built Application
Download the latest release from the Releases page.
Extract the downloaded DLSS.Updater.X.Y.Z.zip file.
Run the DLSS_Updater.exe executable as an administrator.
flatpak install flathub io.github.recol.dlss-updater
flatpak run io.github.recol.dlss-updater
Or download from GitHub Releases:
# Download DLSS_Updater-X.Y.Z.flatpak from the Releases page, then:
flatpak install --user DLSS_Updater-X.Y.Z.flatpak
flatpak run io.github.recol.dlss-updater
Uninstall:
flatpak uninstall io.github.recol.dlss-updater
Custom Game Directories
The Flatpak has read-only access to common game locations by default:
Or use Flatseal for a graphical interface to manage permissions.
Linux Notes
Steam Proton Games: Auto-detects Proton prefixes at ~/.steam/steam/steamapps/compatdata/.
Wine Games: Scans ~/.wine/ and Lutris games at ~/Games/.
Custom Paths: Use flatpak override or the in-app dialog to grant access to game directories outside the sandbox.
Windows-Only Features: DLSS Debug Overlay and DirectStorage updates are disabled on Linux (shown as grayed out with tooltips).
Logs: Application logs are stored at ~/.local/share/dlss-updater/dlss_updater.log.
Building from Source
If you prefer to build the application yourself, follow these steps:
Prerequisites
Python 3.14 or higher (free-threaded Python version recommended)
Git
uv (Python package installer)
Steps (Windows)
Clone the Repository:
git clone https://github.com/Recol/DLSS-Updater.git
cd DLSS-Updater
Install Dependencies:
uv sync --frozen
Build the Executable:
uv run pyinstaller DLSS_Updater.spec
Run the Built Executable:
.\dist\DLSS_Updater.exe
Steps (Linux)
Clone the Repository:
git clone https://github.com/Recol/DLSS-Updater.git
cd DLSS-Updater
Install Dependencies:
uv sync --frozen
Build the Executable:
uv run pyinstaller DLSS_Updater_Linux.spec
Run the Built Executable:
./dist/DLSS_Updater
Easy Anti Cheat
The tool will not globally block games as some games do allow for this, with that being said i will whitelist games as they appear if they do not function for this.
Future Features
Insert xyz feature that wants to be requested.
Automation support with external software.
Release Notes
Each release includes detailed notes about new features, bug fixes, and other changes. You can find the release notes in the release_notes.txt file included with the application or in the Releases section.
Troubleshooting
If you encounter any issues, please refer to the Issues section on GitHub to see if your problem has already been reported. If not, feel free to open a new issue with detailed information about the problem.
License
This project is licensed under the GNU Affero General Public License. See the LICENSE file for more details.
Credits
This project uses Nvidia's DLSS (Deep Learning Super Sampling) technology. Please refer to Nvidia's DLSS page for more information. Special thanks to all contributors of open-source libraries used in this project, including but not limited to pefile, psutil, Pyinstaller and packaging. If any are not credited and should be, please inform the author and credit will be applied where required.
This project also uses Intel's XESS (Xe Super Sampling) technology. Please refer to Intel's XESS page for more information.