TrenchBroom Kristian Duske
winget install --id=TrenchBroom.TrenchBroom -e
TrenchBroom is a modern cross-platform level editor for Quake-engine based games.
TrenchBroom is a modern cross-platform level editor designed for Quake-engine based games. It offers a robust set of tools for creating, modifying, and debugging game levels efficiently.
Key Features:
- Brush Editing: Includes vertex manipulation, clipping, scaling, shearing, CSG operations, UV view, and precise texture lock.
- Entity Editing: Features drag-and-drop support, FGD/DEF file integration, entity link visualization, and smart property editors.
- Multi-View Support: Works seamlessly in 3D and up to three 2D views for enhanced editing flexibility.
- Issue Browser: Provides automatic quick fixes and error resolution tools to streamline the editing process.
- Cross-Platform Compatibility: Runs on multiple operating systems, ensuring consistent workflow across different environments.
Audience & Benefit: Ideal for game developers, level designers, and modders working with Quake-engine games. TrenchBroom enables efficient creation and modification of levels, improving productivity and reducing errors. Its cross-platform support allows users to work in their preferred environment without compromising functionality. Installation is available via winget.